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+==================
+ Placement Groups
+==================
+
+.. _preselection:
+
+A preselection of pg_num
+========================
+
+When creating a new pool with::
+
+ ceph osd pool create {pool-name} pg_num
+
+it is mandatory to choose the value of ``pg_num`` because it cannot be
+calculated automatically. Here are a few values commonly used:
+
+- Less than 5 OSDs set ``pg_num`` to 128
+
+- Between 5 and 10 OSDs set ``pg_num`` to 512
+
+- Between 10 and 50 OSDs set ``pg_num`` to 1024
+
+- If you have more than 50 OSDs, you need to understand the tradeoffs
+ and how to calculate the ``pg_num`` value by yourself
+
+- For calculating ``pg_num`` value by yourself please take help of `pgcalc`_ tool
+
+As the number of OSDs increases, chosing the right value for pg_num
+becomes more important because it has a significant influence on the
+behavior of the cluster as well as the durability of the data when
+something goes wrong (i.e. the probability that a catastrophic event
+leads to data loss).
+
+How are Placement Groups used ?
+===============================
+
+A placement group (PG) aggregates objects within a pool because
+tracking object placement and object metadata on a per-object basis is
+computationally expensive--i.e., a system with millions of objects
+cannot realistically track placement on a per-object basis.
+
+.. ditaa::
+ /-----\ /-----\ /-----\ /-----\ /-----\
+ | obj | | obj | | obj | | obj | | obj |
+ \-----/ \-----/ \-----/ \-----/ \-----/
+ | | | | |
+ +--------+--------+ +---+----+
+ | |
+ v v
+ +-----------------------+ +-----------------------+
+ | Placement Group #1 | | Placement Group #2 |
+ | | | |
+ +-----------------------+ +-----------------------+
+ | |
+ +------------------------------+
+ |
+ v
+ +-----------------------+
+ | Pool |
+ | |
+ +-----------------------+
+
+The Ceph client will calculate which placement group an object should
+be in. It does this by hashing the object ID and applying an operation
+based on the number of PGs in the defined pool and the ID of the pool.
+See `Mapping PGs to OSDs`_ for details.
+
+The object's contents within a placement group are stored in a set of
+OSDs. For instance, in a replicated pool of size two, each placement
+group will store objects on two OSDs, as shown below.
+
+.. ditaa::
+
+ +-----------------------+ +-----------------------+
+ | Placement Group #1 | | Placement Group #2 |
+ | | | |
+ +-----------------------+ +-----------------------+
+ | | | |
+ v v v v
+ /----------\ /----------\ /----------\ /----------\
+ | | | | | | | |
+ | OSD #1 | | OSD #2 | | OSD #2 | | OSD #3 |
+ | | | | | | | |
+ \----------/ \----------/ \----------/ \----------/
+
+
+Should OSD #2 fail, another will be assigned to Placement Group #1 and
+will be filled with copies of all objects in OSD #1. If the pool size
+is changed from two to three, an additional OSD will be assigned to
+the placement group and will receive copies of all objects in the
+placement group.
+
+Placement groups do not own the OSD, they share it with other
+placement groups from the same pool or even other pools. If OSD #2
+fails, the Placement Group #2 will also have to restore copies of
+objects, using OSD #3.
+
+When the number of placement groups increases, the new placement
+groups will be assigned OSDs. The result of the CRUSH function will
+also change and some objects from the former placement groups will be
+copied over to the new Placement Groups and removed from the old ones.
+
+Placement Groups Tradeoffs
+==========================
+
+Data durability and even distribution among all OSDs call for more
+placement groups but their number should be reduced to the minimum to
+save CPU and memory.
+
+.. _data durability:
+
+Data durability
+---------------
+
+After an OSD fails, the risk of data loss increases until the data it
+contained is fully recovered. Let's imagine a scenario that causes
+permanent data loss in a single placement group:
+
+- The OSD fails and all copies of the object it contains are lost.
+ For all objects within the placement group the number of replica
+ suddently drops from three to two.
+
+- Ceph starts recovery for this placement group by chosing a new OSD
+ to re-create the third copy of all objects.
+
+- Another OSD, within the same placement group, fails before the new
+ OSD is fully populated with the third copy. Some objects will then
+ only have one surviving copies.
+
+- Ceph picks yet another OSD and keeps copying objects to restore the
+ desired number of copies.
+
+- A third OSD, within the same placement group, fails before recovery
+ is complete. If this OSD contained the only remaining copy of an
+ object, it is permanently lost.
+
+In a cluster containing 10 OSDs with 512 placement groups in a three
+replica pool, CRUSH will give each placement groups three OSDs. In the
+end, each OSDs will end up hosting (512 * 3) / 10 = ~150 Placement
+Groups. When the first OSD fails, the above scenario will therefore
+start recovery for all 150 placement groups at the same time.
+
+The 150 placement groups being recovered are likely to be
+homogeneously spread over the 9 remaining OSDs. Each remaining OSD is
+therefore likely to send copies of objects to all others and also
+receive some new objects to be stored because they became part of a
+new placement group.
+
+The amount of time it takes for this recovery to complete entirely
+depends on the architecture of the Ceph cluster. Let say each OSD is
+hosted by a 1TB SSD on a single machine and all of them are connected
+to a 10Gb/s switch and the recovery for a single OSD completes within
+M minutes. If there are two OSDs per machine using spinners with no
+SSD journal and a 1Gb/s switch, it will at least be an order of
+magnitude slower.
+
+In a cluster of this size, the number of placement groups has almost
+no influence on data durability. It could be 128 or 8192 and the
+recovery would not be slower or faster.
+
+However, growing the same Ceph cluster to 20 OSDs instead of 10 OSDs
+is likely to speed up recovery and therefore improve data durability
+significantly. Each OSD now participates in only ~75 placement groups
+instead of ~150 when there were only 10 OSDs and it will still require
+all 19 remaining OSDs to perform the same amount of object copies in
+order to recover. But where 10 OSDs had to copy approximately 100GB
+each, they now have to copy 50GB each instead. If the network was the
+bottleneck, recovery will happen twice as fast. In other words,
+recovery goes faster when the number of OSDs increases.
+
+If this cluster grows to 40 OSDs, each of them will only host ~35
+placement groups. If an OSD dies, recovery will keep going faster
+unless it is blocked by another bottleneck. However, if this cluster
+grows to 200 OSDs, each of them will only host ~7 placement groups. If
+an OSD dies, recovery will happen between at most of ~21 (7 * 3) OSDs
+in these placement groups: recovery will take longer than when there
+were 40 OSDs, meaning the number of placement groups should be
+increased.
+
+No matter how short the recovery time is, there is a chance for a
+second OSD to fail while it is in progress. In the 10 OSDs cluster
+described above, if any of them fail, then ~17 placement groups
+(i.e. ~150 / 9 placement groups being recovered) will only have one
+surviving copy. And if any of the 8 remaining OSD fail, the last
+objects of two placement groups are likely to be lost (i.e. ~17 / 8
+placement groups with only one remaining copy being recovered).
+
+When the size of the cluster grows to 20 OSDs, the number of Placement
+Groups damaged by the loss of three OSDs drops. The second OSD lost
+will degrade ~4 (i.e. ~75 / 19 placement groups being recovered)
+instead of ~17 and the third OSD lost will only lose data if it is one
+of the four OSDs containing the surviving copy. In other words, if the
+probability of losing one OSD is 0.0001% during the recovery time
+frame, it goes from 17 * 10 * 0.0001% in the cluster with 10 OSDs to 4 * 20 *
+0.0001% in the cluster with 20 OSDs.
+
+In a nutshell, more OSDs mean faster recovery and a lower risk of
+cascading failures leading to the permanent loss of a Placement
+Group. Having 512 or 4096 Placement Groups is roughly equivalent in a
+cluster with less than 50 OSDs as far as data durability is concerned.
+
+Note: It may take a long time for a new OSD added to the cluster to be
+populated with placement groups that were assigned to it. However
+there is no degradation of any object and it has no impact on the
+durability of the data contained in the Cluster.
+
+.. _object distribution:
+
+Object distribution within a pool
+---------------------------------
+
+Ideally objects are evenly distributed in each placement group. Since
+CRUSH computes the placement group for each object, but does not
+actually know how much data is stored in each OSD within this
+placement group, the ratio between the number of placement groups and
+the number of OSDs may influence the distribution of the data
+significantly.
+
+For instance, if there was single a placement group for ten OSDs in a
+three replica pool, only three OSD would be used because CRUSH would
+have no other choice. When more placement groups are available,
+objects are more likely to be evenly spread among them. CRUSH also
+makes every effort to evenly spread OSDs among all existing Placement
+Groups.
+
+As long as there are one or two orders of magnitude more Placement
+Groups than OSDs, the distribution should be even. For instance, 300
+placement groups for 3 OSDs, 1000 placement groups for 10 OSDs etc.
+
+Uneven data distribution can be caused by factors other than the ratio
+between OSDs and placement groups. Since CRUSH does not take into
+account the size of the objects, a few very large objects may create
+an imbalance. Let say one million 4K objects totaling 4GB are evenly
+spread among 1000 placement groups on 10 OSDs. They will use 4GB / 10
+= 400MB on each OSD. If one 400MB object is added to the pool, the
+three OSDs supporting the placement group in which the object has been
+placed will be filled with 400MB + 400MB = 800MB while the seven
+others will remain occupied with only 400MB.
+
+.. _resource usage:
+
+Memory, CPU and network usage
+-----------------------------
+
+For each placement group, OSDs and MONs need memory, network and CPU
+at all times and even more during recovery. Sharing this overhead by
+clustering objects within a placement group is one of the main reasons
+they exist.
+
+Minimizing the number of placement groups saves significant amounts of
+resources.
+
+Choosing the number of Placement Groups
+=======================================
+
+If you have more than 50 OSDs, we recommend approximately 50-100
+placement groups per OSD to balance out resource usage, data
+durability and distribution. If you have less than 50 OSDs, chosing
+among the `preselection`_ above is best. For a single pool of objects,
+you can use the following formula to get a baseline::
+
+ (OSDs * 100)
+ Total PGs = ------------
+ pool size
+
+Where **pool size** is either the number of replicas for replicated
+pools or the K+M sum for erasure coded pools (as returned by **ceph
+osd erasure-code-profile get**).
+
+You should then check if the result makes sense with the way you
+designed your Ceph cluster to maximize `data durability`_,
+`object distribution`_ and minimize `resource usage`_.
+
+The result should be **rounded up to the nearest power of two.**
+Rounding up is optional, but recommended for CRUSH to evenly balance
+the number of objects among placement groups.
+
+As an example, for a cluster with 200 OSDs and a pool size of 3
+replicas, you would estimate your number of PGs as follows::
+
+ (200 * 100)
+ ----------- = 6667. Nearest power of 2: 8192
+ 3
+
+When using multiple data pools for storing objects, you need to ensure
+that you balance the number of placement groups per pool with the
+number of placement groups per OSD so that you arrive at a reasonable
+total number of placement groups that provides reasonably low variance
+per OSD without taxing system resources or making the peering process
+too slow.
+
+For instance a cluster of 10 pools each with 512 placement groups on
+ten OSDs is a total of 5,120 placement groups spread over ten OSDs,
+that is 512 placement groups per OSD. That does not use too many
+resources. However, if 1,000 pools were created with 512 placement
+groups each, the OSDs will handle ~50,000 placement groups each and it
+would require significantly more resources and time for peering.
+
+You may find the `PGCalc`_ tool helpful.
+
+
+.. _setting the number of placement groups:
+
+Set the Number of Placement Groups
+==================================
+
+To set the number of placement groups in a pool, you must specify the
+number of placement groups at the time you create the pool.
+See `Create a Pool`_ for details. Once you have set placement groups for a
+pool, you may increase the number of placement groups (but you cannot
+decrease the number of placement groups). To increase the number of
+placement groups, execute the following::
+
+ ceph osd pool set {pool-name} pg_num {pg_num}
+
+Once you increase the number of placement groups, you must also
+increase the number of placement groups for placement (``pgp_num``)
+before your cluster will rebalance. The ``pgp_num`` will be the number of
+placement groups that will be considered for placement by the CRUSH
+algorithm. Increasing ``pg_num`` splits the placement groups but data
+will not be migrated to the newer placement groups until placement
+groups for placement, ie. ``pgp_num`` is increased. The ``pgp_num``
+should be equal to the ``pg_num``. To increase the number of
+placement groups for placement, execute the following::
+
+ ceph osd pool set {pool-name} pgp_num {pgp_num}
+
+
+Get the Number of Placement Groups
+==================================
+
+To get the number of placement groups in a pool, execute the following::
+
+ ceph osd pool get {pool-name} pg_num
+
+
+Get a Cluster's PG Statistics
+=============================
+
+To get the statistics for the placement groups in your cluster, execute the following::
+
+ ceph pg dump [--format {format}]
+
+Valid formats are ``plain`` (default) and ``json``.
+
+
+Get Statistics for Stuck PGs
+============================
+
+To get the statistics for all placement groups stuck in a specified state,
+execute the following::
+
+ ceph pg dump_stuck inactive|unclean|stale|undersized|degraded [--format <format>] [-t|--threshold <seconds>]
+
+**Inactive** Placement groups cannot process reads or writes because they are waiting for an OSD
+with the most up-to-date data to come up and in.
+
+**Unclean** Placement groups contain objects that are not replicated the desired number
+of times. They should be recovering.
+
+**Stale** Placement groups are in an unknown state - the OSDs that host them have not
+reported to the monitor cluster in a while (configured by ``mon_osd_report_timeout``).
+
+Valid formats are ``plain`` (default) and ``json``. The threshold defines the minimum number
+of seconds the placement group is stuck before including it in the returned statistics
+(default 300 seconds).
+
+
+Get a PG Map
+============
+
+To get the placement group map for a particular placement group, execute the following::
+
+ ceph pg map {pg-id}
+
+For example::
+
+ ceph pg map 1.6c
+
+Ceph will return the placement group map, the placement group, and the OSD status::
+
+ osdmap e13 pg 1.6c (1.6c) -> up [1,0] acting [1,0]
+
+
+Get a PGs Statistics
+====================
+
+To retrieve statistics for a particular placement group, execute the following::
+
+ ceph pg {pg-id} query
+
+
+Scrub a Placement Group
+=======================
+
+To scrub a placement group, execute the following::
+
+ ceph pg scrub {pg-id}
+
+Ceph checks the primary and any replica nodes, generates a catalog of all objects
+in the placement group and compares them to ensure that no objects are missing
+or mismatched, and their contents are consistent. Assuming the replicas all
+match, a final semantic sweep ensures that all of the snapshot-related object
+metadata is consistent. Errors are reported via logs.
+
+Prioritize backfill/recovery of a Placement Group(s)
+====================================================
+
+You may run into a situation where a bunch of placement groups will require
+recovery and/or backfill, and some particular groups hold data more important
+than others (for example, those PGs may hold data for images used by running
+machines and other PGs may be used by inactive machines/less relevant data).
+In that case, you may want to prioritize recovery of those groups so
+performance and/or availability of data stored on those groups is restored
+earlier. To do this (mark particular placement group(s) as prioritized during
+backfill or recovery), execute the following::
+
+ ceph pg force-recovery {pg-id} [{pg-id #2}] [{pg-id #3} ...]
+ ceph pg force-backfill {pg-id} [{pg-id #2}] [{pg-id #3} ...]
+
+This will cause Ceph to perform recovery or backfill on specified placement
+groups first, before other placement groups. This does not interrupt currently
+ongoing backfills or recovery, but causes specified PGs to be processed
+as soon as possible. If you change your mind or prioritize wrong groups,
+use::
+
+ ceph pg cancel-force-recovery {pg-id} [{pg-id #2}] [{pg-id #3} ...]
+ ceph pg cancel-force-backfill {pg-id} [{pg-id #2}] [{pg-id #3} ...]
+
+This will remove "force" flag from those PGs and they will be processed
+in default order. Again, this doesn't affect currently processed placement
+group, only those that are still queued.
+
+The "force" flag is cleared automatically after recovery or backfill of group
+is done.
+
+Revert Lost
+===========
+
+If the cluster has lost one or more objects, and you have decided to
+abandon the search for the lost data, you must mark the unfound objects
+as ``lost``.
+
+If all possible locations have been queried and objects are still
+lost, you may have to give up on the lost objects. This is
+possible given unusual combinations of failures that allow the cluster
+to learn about writes that were performed before the writes themselves
+are recovered.
+
+Currently the only supported option is "revert", which will either roll back to
+a previous version of the object or (if it was a new object) forget about it
+entirely. To mark the "unfound" objects as "lost", execute the following::
+
+ ceph pg {pg-id} mark_unfound_lost revert|delete
+
+.. important:: Use this feature with caution, because it may confuse
+ applications that expect the object(s) to exist.
+
+
+.. toctree::
+ :hidden:
+
+ pg-states
+ pg-concepts
+
+
+.. _Create a Pool: ../pools#createpool
+.. _Mapping PGs to OSDs: ../../../architecture#mapping-pgs-to-osds
+.. _pgcalc: http://ceph.com/pgcalc/