/* // Copyright (c) 2010-2017 Intel Corporation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. */ #ifndef _BUNDLE_H_ #define _BUNDLE_H_ #include <vector> #include <inttypes.h> #include <fstream> using namespace std; class Bundle { public: void addStream(uint32_t streamId, uint32_t port) {streams.push_back(streamId); ports.push_back(port);} const vector<uint32_t>& getStream() const {return streams;} const vector<uint32_t>& getPorts() const {return ports;} void toLua(ofstream *f, const string& streamTableName, uint32_t idx) const; private: vector<uint32_t> streams; vector<uint32_t> ports; }; #endif /* _BUNDLE_H_ */