From 7286b2518ec8e4398b512ce95def9166a7af2e4a Mon Sep 17 00:00:00 2001 From: Deepak S Date: Thu, 13 Jul 2017 21:26:50 -0700 Subject: Adding PROX(Packet pROcessing eXecution engine) VNF to sampleVNF JIRA: SAMPLEVNF-55 PROX is a DPDK-based application implementing Telco use-cases such as a simplified BRAS/BNG, light-weight AFTR... It also allows configuring finer grained network functions like QoS, Routing, load-balancing... (We are moving PROX version v039 to sampleVNF https://01.org/intel-data-plane-performance-demonstrators/prox-overview) Change-Id: Ia3cb02cf0e49ac5596e922c197ff7e010293d033 Signed-off-by: Deepak S --- VNFs/DPPD-PROX/heap.c | 515 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 515 insertions(+) create mode 100644 VNFs/DPPD-PROX/heap.c (limited to 'VNFs/DPPD-PROX/heap.c') diff --git a/VNFs/DPPD-PROX/heap.c b/VNFs/DPPD-PROX/heap.c new file mode 100644 index 00000000..69b0736e --- /dev/null +++ b/VNFs/DPPD-PROX/heap.c @@ -0,0 +1,515 @@ +/* +// Copyright (c) 2010-2017 Intel Corporation +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +*/ + +#include +#include +#include +#include +#include +#include + +#include "prox_malloc.h" +#include "prox_assert.h" +#include "heap.h" +#include "log.h" + +#include +#include +#include + +struct heap_elem { + uint64_t priority; + struct heap_ref *ref; + struct heap_elem *prev; + struct heap_elem *next; + struct heap_elem *child; +}; + +struct strl { + char *str; + size_t len; +}; + +int heap_top_is_lower(struct heap *h, uint64_t prio) +{ + return !heap_is_empty(h) && h->top->priority < prio; +} + +static int heap_elem_check(struct heap_elem *e, int is_top) +{ + if (!e) + return 1; + if (e != e->prev && + e != e->next && + e != e->child) + return 1; + else + return 0; + + if (is_top && e->prev != NULL) + return 0; + if (!is_top && e->prev == NULL) + return 0; + + if (e->next) { + if (e->next->prev != e) + return 0; + + if (heap_elem_check(e->next, 0)) + return 1; + else + return 0; + } + + if (e->child) { + if (e->child->prev != e) + return 0; + + if (heap_elem_check(e->child, 0)) + return 1; + else + return 0; + } + + return 1; +} + +static int heap_elem_in_heap_elem(struct heap_elem *in, struct heap_elem *find) +{ + if (in == find) + return 1; + + if (in->next) { + if (heap_elem_in_heap_elem(in->next, find)) + return 1; + } + if (in->child) { + if (heap_elem_in_heap_elem(in->child, find)) + return 1; + } + + return 0; +} + +static int heap_elem_in_heap(struct heap *h, struct heap_elem *e) +{ + if (h->top == NULL) + return 0; + + return heap_elem_in_heap_elem(h->top, e); +} + +static int heap_elem_is_avail(struct heap *h, struct heap_elem *e) +{ + for (uint32_t i = 0; i < h->n_avail; ++i) { + if (h->avail[i] == e) + return 1; + } + return 0; +} + +static uint32_t heap_elem_calc_size(struct heap_elem *e) +{ + int ret = 0; + + if (e) + ret++; + else + return ret; + + if (e->next) + ret += heap_elem_calc_size(e->next); + if (e->child) + ret += heap_elem_calc_size(e->child); + return ret; +} + +static uint32_t heap_calc_size(struct heap *h) +{ + return heap_elem_calc_size(h->top); +} + +static void cat_indent(struct strl *s, int indent) +{ + size_t r; + + if (s->len < 50) + return ; + + for (int i = 0; i < indent; ++i) { + r = snprintf(s->str, s->len, " "); + s->str += r; + s->len -= r; + } +} + +static void cat_priority(struct strl *s, uint64_t priority) +{ + size_t r; + + if (s->len < 50) + return ; + + r = snprintf(s->str, s->len, "%"PRIu64"\n", priority); + s->str += r; + s->len -= r; +} + +static void heap_print2(struct heap_elem *e, int indent, struct strl *s) +{ + size_t r; + + cat_indent(s, indent); + cat_priority(s, e->priority); + + struct heap_elem *child = e->child; + + while (child) { + heap_print2(child, indent + 1, s); + child = child->next; + } +} + +static void heap_print3(struct heap_elem *e, char *result, size_t buf_len) +{ + struct strl s; + + s.str = result; + s.len = buf_len; + + heap_print2(e, 0, &s); +} + +void heap_print(struct heap *h, char *result, size_t buf_len) +{ + if (h->n_elems == 0) { + *result = 0; + return ; + } + + heap_print3(h->top, result, buf_len); +} + +struct heap *heap_create(uint32_t max_elems, int socket_id) +{ + struct heap *ret; + size_t mem_size = 0; + size_t elem_mem = 0; + struct heap_elem *e; + + /* max_elems + 1 since index start at 1. Store total number of + elements in the first entry (which is unused otherwise). */ + mem_size += sizeof(struct heap); + mem_size += sizeof(((struct heap *)0)->top) * max_elems; + mem_size = RTE_CACHE_LINE_ROUNDUP(mem_size); + elem_mem = mem_size; + mem_size += sizeof(*((struct heap *)0)->top) * max_elems; + ret = prox_zmalloc(mem_size, socket_id); + if (!ret) + return NULL; + + e = (struct heap_elem *)(((uint8_t *)ret) + elem_mem); + PROX_ASSERT((void *)&e[max_elems] <= (void *)ret + mem_size); + + for (uint32_t i = 0; i < max_elems; ++i) { + PROX_ASSERT(e->priority == 0); + PROX_ASSERT(e->ref == 0); + PROX_ASSERT(e->prev == 0); + PROX_ASSERT(e->next == 0); + PROX_ASSERT(e->child == 0); + + ret->avail[ret->n_avail++] = e++; + } + + PROX_ASSERT(ret->n_elems + ret->n_avail == max_elems); + return ret; +} + +static struct heap_elem *heap_get(struct heap *h) +{ + PROX_ASSERT(h->n_avail); + + return h->avail[--h->n_avail]; +} + +static void heap_put(struct heap *h, struct heap_elem *e) +{ + h->avail[h->n_avail++] = e; +} + +void heap_add(struct heap *h, struct heap_ref *ref, uint64_t priority) +{ + PROX_ASSERT(h); + PROX_ASSERT(ref); + PROX_ASSERT(ref->elem == NULL); + PROX_ASSERT(heap_elem_check(h->top, 1)); + PROX_ASSERT(h->n_elems == heap_calc_size(h)); + + if (h->n_elems == 0) { + h->n_elems++; + h->top = heap_get(h); + + h->top->priority = priority; + h->top->ref = ref; + ref->elem = h->top; + h->top->prev = NULL; + h->top->next = NULL; + h->top->child = NULL; + + PROX_ASSERT(heap_elem_check(h->top, 1)); + PROX_ASSERT(h->n_elems == heap_calc_size(h)); + return ; + } + + h->n_elems++; + /* New element becomes new top */ + if (h->top->priority > priority) { + struct heap_elem *n = heap_get(h); + + n->priority = priority; + n->ref = ref; + ref->elem = n; + n->prev = NULL; + n->next = NULL; + n->child = h->top; + + h->top->prev = n; + h->top = n; + } + /* New element is added as first sibling */ + else { + struct heap_elem *n = heap_get(h); + n->priority = priority; + n->ref = ref; + ref->elem = n; + n->prev = h->top; + n->next = h->top->child; + if (h->top->child) + h->top->child->prev = n; + n->child = NULL; + h->top->child = n; + } + + PROX_ASSERT(heap_elem_check(h->top, 1)); + PROX_ASSERT(h->n_elems == heap_calc_size(h)); +} + +static void heap_merge_tops_left(struct heap_elem *left, struct heap_elem *right) +{ + PROX_ASSERT(left->priority <= right->priority); + PROX_ASSERT(left != right); + + /* right moves down and becomes first child of left. */ + left->next = right->next; + if (right->next) + right->next->prev = left; + + right->next = left->child; + if (left->child) + left->child->prev = right; + + /* right->prev is now referring to parent since right is the + new first child. */ + left->child = right; +} + +static void heap_merge_tops_right(struct heap_elem *left, struct heap_elem *right) +{ + PROX_ASSERT(left->priority >= right->priority); + PROX_ASSERT(left != right); + + /* Left goes down one layer */ + right->prev = left->prev; + if (left->prev) + left->prev->next = right; + + left->next = right->child; + if (right->child) + right->child->prev = left; + + left->prev = right; + right->child = left; +} + +static struct heap_elem *heap_merge_children(struct heap_elem *e) +{ + struct heap_elem *next = e->next; + struct heap_elem *tmp; + struct heap_elem *prev; + struct heap_elem *first; + + PROX_ASSERT(e); + int cnt = 0; + /* TODO: is this really needed? */ + if (!next) + return e; + + if (e->priority < next->priority) + first = e; + else + first = next; + + /* Forward pass */ + do { + cnt++; + tmp = next->next; + rte_prefetch0(tmp); + if (e->priority < next->priority) { + heap_merge_tops_left(e, next); + prev = e; + PROX_ASSERT(e->child == next); + } + else { + heap_merge_tops_right(e, next); + PROX_ASSERT(next->child == e); + prev = next; + } + + if (tmp) { + tmp->prev = prev; + e = tmp; + /* Next could be empty, (uneven # children) */ + if (!tmp->next) + break; + next = tmp->next; + } + else { + /* Even number of nodes, after breaking set e + to the last merged pair top */ + if (e->priority >= next->priority) + e = next; + break; + } + } while (1); + /* Backward pass, merge everything with the right until the + first child */ + while (first != e) { + prev = e->prev; + + if (e->priority < prev->priority) { + heap_merge_tops_right(prev, e); + if (prev == first) { + first = e; + break; + } + } + else { + heap_merge_tops_left(prev, e); + e = prev; + } + } + return first; +} + +static int heap_elem_first_sibling(const struct heap_elem *e) +{ + return e->prev->child == e; +} + +void heap_del(struct heap *h, struct heap_ref *d) +{ + struct heap_elem *del = d->elem; + + PROX_ASSERT(del); + PROX_ASSERT(heap_elem_in_heap(h, del)); + PROX_ASSERT(!heap_elem_is_avail(h, del)); + PROX_ASSERT(h->n_elems == heap_calc_size(h)); + PROX_ASSERT(heap_elem_check(h->top, 1)); + PROX_ASSERT(h->top->next == NULL); + PROX_ASSERT(h->top->prev == NULL); + + d->elem = NULL; + /* Del is at the top */ + if (del->prev == NULL) { + PROX_ASSERT(del == h->top); + if (del->child) { + del->child->prev = NULL; + h->top = heap_merge_children(del->child); + PROX_ASSERT(h->top); + } + else { + h->top = NULL; + } + + h->n_elems--; + heap_put(h, del); + PROX_ASSERT(heap_elem_check(h->top, 1)); + PROX_ASSERT(h->n_elems == 0 || h->top != NULL); + PROX_ASSERT(h->n_elems == heap_calc_size(h)); + return ; + } + PROX_ASSERT(del != h->top); + + /* Del is somewhere in a lower layer. If it the first child, + need to fix the parent differently. */ + if (heap_elem_first_sibling(del)) { + del->prev->child = del->next; + if (del->next) + del->next->prev = del->prev; + } + else { + del->prev->next = del->next; + if (del->next) + del->next->prev = del->prev; + } + + struct heap_elem *top2 = del->child; + + /* If the node to be deleted has children, there is more work: + merge the children into a single heap and merge with + top. If there are no children, then the disconnection above + is enough. */ + if (top2) { + top2->prev = NULL; + top2 = heap_merge_children(top2); + + /* Merge top2 with h->top */ + if (h->top->priority < top2->priority) { + top2->next = h->top->child; + top2->prev = h->top; + if (h->top->child) + h->top->child->prev = top2; + + h->top->child = top2; + } + else { + h->top->next = top2->child; + h->top->prev = top2; + if (top2->child) + top2->child->prev = h->top; + + top2->child = h->top; + h->top = top2; + } + + } + h->n_elems--; + heap_put(h, del); + + PROX_ASSERT(heap_elem_check(h->top, 1)); + PROX_ASSERT(h->n_elems == heap_calc_size(h)); +} + +struct heap_ref *heap_pop(struct heap *h) +{ + if (h->n_elems == 0) + return NULL; + + struct heap_ref *ret = h->top->ref; + + heap_del(h, h->top->ref); + return ret; +} -- cgit 1.2.3-korg